A hands-on team-building challenge where small groups build the tallest free-standing tower using spaghetti, tape, string, and one marshmallow.
| Players | 4–6 per team | Time | 18–30 minutes |
| Best for | Team building, workshops, classrooms, onboarding | Format | In-person / hybrid-friendly |
| Energy level | Medium | Materials | Spaghetti, tape, string, marshmallow |
The Marshmallow Challenge is a hands-on group activity where teams build the tallest free-standing structure they can using limited materials. The marshmallow must sit on top of the structure. Originally popularized by Tom Wujec, it has become one of the most widely used team-building exercises worldwide — featured in TED talks, Stanford d.school workshops, corporate training sessions, and classroom activities.
The challenge teaches collaboration, prototyping, testing ideas early, problem solving, communication, and iteration — all in under 20 minutes. It is a low-pressure way to get teams working together without forced personal sharing.
| Item | Amount per Team | Notes |
|---|---|---|
| Spaghetti sticks | 20 | Dry spaghetti only |
| Marshmallow | 1 | Must stay whole and go on top |
| Tape | 1 yard / 1 meter | Masking tape works well |
| String | 1 yard / 1 meter | Can be cut |
| Scissors | 1 pair | Optional, useful for tape and string |
| Timer | 18 minutes | Use the on-page timer below |
"In this challenge, your team has 18 minutes to build the tallest free-standing structure possible. You may use the spaghetti, tape, string, and one marshmallow. The marshmallow must stay whole and must be placed on top. When time is up, the structure must stand on its own. This is not about perfection. Try ideas early, test quickly, and learn as you go."
Use a short debrief focused on communication, assumptions, and rapid testing. Good for team meetings, leadership sessions, and offsites. Add a One Word Check-In before starting to gauge team energy.
Use the challenge to help new hires work with teammates without forcing personal sharing. Pair it with a light introduction round after the build. The hands-on focus makes it one of the best onboarding team challenges.
Use it for STEM, design thinking, collaboration, problem solving, or first-day classroom activities. Keep the reflection safe and age-appropriate. Let students present their towers if they want to.
Remote teams can run a modified version by asking each participant or local subgroup to prepare the same materials in advance, then build on camera or share photos. For fully remote teams, use it as a pre-planned team activity rather than a surprise activity.
Do not overemphasize winning. Let teams pass on presenting if they prefer. Focus on testing, learning, and group reflection. The Team Word Cloud is a good alternative if the physical challenge does not fit your group.
The Marshmallow Challenge is a hands-on group activity where teams build the tallest free-standing structure they can using 20 spaghetti sticks, one yard of tape, one yard of string, and one marshmallow. The marshmallow must sit on top. It teaches collaboration, rapid prototyping, and team problem solving.
The build phase takes 18 minutes. With setup, instructions, measurement, and debrief, plan for 30-45 minutes total. The timer on this page helps you keep the build phase exactly 18 minutes.
4-6 people per team works best. Fewer than 4 limits collaboration. More than 6 makes it hard for everyone to contribute. For large groups, run multiple teams simultaneously.
Each team needs: 20 dry spaghetti sticks, 1 marshmallow, 1 yard (1 meter) of tape, 1 yard (1 meter) of string, and optionally scissors. A visible 18-minute timer is essential — use the built-in timer on this page.
Build the tallest free-standing tower that can hold a whole marshmallow on top. The deeper goal is learning about collaboration, testing ideas early, and adapting — not just winning.
Yes. It is widely used in STEM, design thinking, and team-building classes from elementary school through professional workshops. Use age-appropriate debrief questions.
It works best in person, but remote teams can participate by preparing material kits in advance and building on camera. Fully remote teams can share photos and debrief together.
Great debrief questions include: What was your first idea? Did you test early or wait? What changed after adding the marshmallow? How did your team make decisions? How does this connect to real work?
Yes. It is one of the most widely used hands-on team-building activities worldwide. It reveals how teams collaborate, communicate, test assumptions, and handle unexpected challenges.
Yes. The challenge helps new hires collaborate without forced personal sharing. Pair it with a light introduction round after the build for a low-pressure onboarding activity.